![]() But not as tedious as the missions themselves, thanks to dull environments, a shoddy camera and uninspiring objectives.As with the previous Tenchu titles, the main aim of the game is to creep around without alerting the attention of your enemies, pausing to stab them where necessary. Plus, of course, ninjas.At the start of every mission, you have to select which items to take with you, which is a bit tedious. Each fighter has their own storyline, and each storyline is a load of old cobblers involving disquieting auras, corrupt politicians, filthy spies and the like. A fifth character can be unlocked later, if you can stay awake that long. So here comes Tenchu: Time of the Assassins, which doesn't feature pinball or crabs, actually - but does feature ninjas.To be specific, it features five Tenchu favourites: Rikimaru, Tesshu, Rin and Ayame. Hence you don't see many copies of Grand Theft Auto: Constantinople on the shelves, or Project Gotham Penny Farthing Racing, and you're probably not looking forward to Halo 3000 B.C.But it seems they just can't resist setting game after game in feudal Japan, confident that the simple addition of a stupid pinball mechanic or giant crab will keep us enthralled.
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